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Japan Online Game Association

日本オンラインゲーム協会JOGAAlias日本オンラインゲーム協会 (JOGA)Alias一般社団法人日本オンラインゲーム協会AliasJOGA(一般社団法人日本オンラインゲーム協会)Alias
Ticker
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Listed market
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Country
Japan
Employees (non-consolidated)
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Related companies
40
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Basic information

BASIC
Head office
7-21-9 Nishishinjuku, Shinjuku-ku, Tokyo 160-0023, Tensho Office Shinjuku
Chief executive
Capital
Employees (non-consolidated)
Employees (consolidated)
Start date
End date
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Websites

1 DOMAINS
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Business

15
JOGA Startup Venture Support ProgramIndustry Promotion and SupportInformation Dissemination and EducationNetworking and CollaborationFormulation of Online Game Safety and Security Declaration and GuidelinesCreation of Best Practices for Online Game Service TerminationProvision of Information and Guidelines on Paid GachaCreation of Online Game Guide for Consumer CounselorsImplementation of Awareness Campaigns and Seminars in Collaboration with Consumer-Related Agencies NationwideInformation Sharing and Proposals Regarding RMT (Real Money Trade)Promotion of the Online Game IndustryProvision of Industry InformationProvision of Member ServicesIndustry Surveys and ResearchHosting Events and Seminars
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Related companies

40 COMPANIES
Company name Group Parent Subsidiary Customer Supplier Alliance Bank Shareholder
NHN JAPAN Corp.
Group
Aure Technology Co., Ltd.
Group
Nuverse Inc.
Group Customer
WANDA CINEMAS GAMES Corporation
Group Customer
N.C. Japan Co., Ltd.
Group
GungHo Online Entertainment Inc.
Group
SNK Corporation
Group
Wonder Planet Co., Ltd.
Group Customer
Rudel Corporation
Group Customer
Cover Inc.
Group
Nexon Corporation
Group Customer
Broccoli Inc.
Group Customer
Mirrativ Inc.
Group Customer
Magishi System Co., Ltd.
Group Customer
VIC GAME STUDIOS JAPAN Inc.
Group
Apirits Fan Culture Partner Inc.
Group
Colopl Inc.
Group
Marvelous Inc.
Group Customer
GameWith Contents Studio Inc.
Group
Gumi Inc.
Group
Akatsuki Co., Ltd.
Group
Studio Shark Co., Ltd.
Group
Torisun Co., Ltd.
Group
Now Inc LLC
Group Customer
Woven By Toyota Corporation
Group Customer
Bandai Namco Nexus Inc.
Group
HINATA Corporation
Group Customer
KLab Inc.
Group
Pearl Abyss Inc.
Group Customer
Espada Inc.
Group
Aiming Inc.
Group
Rarezonn Holdings Inc.
Group Customer
Happy Elements Inc.
Group Customer
MIXI EMPOWERMENT Co., Ltd.
Group Customer
Hero Entertainment Inc.
Group Customer
日本eスポーツ連合(JeSU)
Group Alliance
LIONA Corporation
Group
Dera Game Co., Ltd.
Group
Amazing Corporation
Group
Lions Game Co., Ltd.
Customer
Names without a link are companies not yet registered in OpenBizGraph
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Network

NETWORK
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History

23 EVENTS

The online game forum was established as part of the Industry Cluster Plan by the Kanto Bureau of Economy, Trade and Industry, Ministry of Economy, Trade and Industry, to support IT & content startups in the Tokyo metropolitan area in 2004. It engaged in activities to solve problems related to online game business and promote the industry.Sources

In June 2007, the Japan Online Game Association was established by members participating in the online game forum to solve problems related to online game business and promote the industry.Sources

Publication of the Online Game Industry Guidebook in October 2008.Sources

Publication of the Online Game Guidelines in September 2009.Sources

In April 2010, a security common platform system combining mobile phones and one-time passwords was introduced to prevent impersonation crimes in PC online games.Sources

October 2010, the Ministry of Culture of the People's Republic of China, Director Li, and other government officials discussed various issues related to online games between Japan and ChinaSources

April 2011, conducted donation activities for victims and affected areas of the Great East Japan EarthquakeSources

April 2012, announced the "Online Game Safety and Security Declaration"Sources

August 2012, revised and announced the "Online Game Safety and Security Declaration": published "Business Model Planning, Design, and Operation Guidelines for Online Games"; published "Display and Operation Guidelines for Random Item Provision Methods"; published "Online Game Security Guidelines": (comprising "Guidelines for Information Sharing in Case of Incidents," "Countermeasures Guidelines for List-Type Account Hacking," "Security Solution Guidelines for One-Time Passwords, etc.," and "Guidelines for Collaboration with Security Vendor Organizations")Sources

April 2013, published the "Smartphone Game Application Operation Guidelines"Sources

May 2014, conducted an awareness campaign with the Japan Credit Card Association and the National Consumer Affairs Center of Japan regarding children's use of credit cards in online gamesSources

September 2014, held a domestic and international online game company matching event co-hosted by JOGA and JETRO (Japan External Trade Organization) (held annually thereafter)Sources

June 2015, started supporting startup ventures in online gamesSources

September 2015, established the Online Game Parliament League by bipartisan members of the National DietSources

February 2016, integrated and revised guidelines created for different devices, and announced the "Online Game Safety and Security Declaration," "Business Model Planning, Design, and Operation Guidelines for Online Games," and "Display and Operation Guidelines for Item Sales Using Random Item Provision Methods"Sources

December 2018, financial statement announcement for the fiscal year ending December 2018Sources

December 2019, financial statement announcement for the fiscal year ending December 2019Sources

December 2020, financial statement announcement for the fiscal year ending December 2020Sources

December 2021, financial statement announcement for the fiscal year ending December 2021Sources

December 2022, financial statement announcement for the fiscal year ending December 2022Sources

December 2023, financial statement announcement for the fiscal year ending December 2023Sources

December 2024, financial statement announcement for the fiscal year ending December 2024Sources

December 2025, financial statement announcement for the fiscal year ending December 2025Sources

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News

0 ARTICLES

There is no news.

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Sources & updates

SOURCES
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