| 1973 |
Born. Graduate of the University of Electro Communications. |
| 1998 |
Participated in the establishment of Cyber Front Inc. |
| 2001 |
As one of the founding members of GameOn Inc., supported the company's development. |
| 2008-03 |
Appointed as Director and Head of Online Business Division at GameOn Inc. |
| 2011-05-12 |
May 2011: Founded Aiming Co., Ltd. |
| 2011-05-12 |
Established Aiming Inc. |
| 2011-08 |
August 2011: Moved headquarters from Minato-ku to Shinjuku-ku. |
| 2011-08 |
Relocated headquarters from Minato-ku to Shinjuku-ku. |
| 2011-10 |
Resigned as Director of GameOn Inc. |
| 2012-02 |
February 2012: Established Taiwan studio. |
| 2012-02 |
Established a studio in Taiwan. |
| 2012-04 |
Assumed current position at GameOn Inc. |
| 2013 |
Transferred to Success Networks Inc. |
| 2013-09 |
September 2013: Moved headquarters from Shinjuku-ku to Shibuya-ku. |
| 2013-09 |
Relocated headquarters from Shinjuku-ku to Shibuya-ku. |
| 2013-12 |
December 2013: Released joint venture with Marvelous Inc. 'Sword and Magic Logress: Ancient Goddess' from that company. |
| 2013-12 |
Released the joint venture with Marvelous Inc. titled 'Sword and Magic Logress: Ancient Goddess' from the company. |
| 2014-11 |
November 2014: Entered capital and business partnership with Tencent Group. |
| 2014-11 |
Signed a capital and business alliance with Tencent Group. |
| 2015 |
Primary responsible for operations at the time of listing. |
| 2015-03 |
March 2015: Listed on the Tokyo Stock Exchange Mothers (now Growth) market. |
| 2015-03 |
Listed on the Tokyo Stock Exchange Mothers (now Growth) market. |
| 2018-11 |
November 2018: 'Sengoku Taiga' produced by Aiming released by Bandai Namco Online (transferred to our company in 2019). |
| 2018-11 |
The Aiming production of 'Sengoku Taiga' was released by Bandai Namco Online (transferred to our company in 2019). |
| 2019-09 |
September 2019: Moved headquarters to Sendagaya, Shibuya-ku. |
| 2019-09 |
Relocated headquarters to Shibuya-ku, Sendagaya. |
| 2020 |
Assumed current role at Aiming Inc. |
| 2020-07 |
July 2020: Released joint venture with Square Enix 'Dragon Quest Tact' from that company. |
| 2020-07 |
Released the joint venture with Square Enix Co., Ltd. titled 'Dragon Quest Tact' from the company. |
| 2021-03 |
March 2021: Moved headquarters to Sendagaya, Shibuya-ku (same building). |
| 2021-03 |
Relocated headquarters to Shibuya-ku, Sendagaya (same building). |
| 2021-12 |
December 2021: Signed joint venture agreement with LiTMUS Inc., a subsidiary of UUUM Inc. |
| 2021-12 |
Entered a joint venture agreement with LiTMUS Inc., a subsidiary of UUUM Inc. |
| 2022-04 |
April 2022: Moved to Growth market following Tokyo Stock Exchange market reorganization. |
| 2022-04 |
Transitioned to the Growth market following the Tokyo Stock Exchange market reorganization. |
| 2022-08 |
August 2022: Established Taichung studio. |
| 2022-08 |
Established a studio in Taichung. |
| 2022-11 |
November 2022: Released first joint venture with LiTMUS Inc. 'Prison Break Game PRO'. |
| 2022-11 |
November 2022: Formed production committee with KADOKAWA Inc. and others, released 'I Want to Be a Hidden Power! Master of Garden'. |
| 2022-11 |
Released the first joint venture with LiTMUS Inc. titled 'Prison Break Game PRO'. |
| 2022-11 |
Co-founded a production committee with KADOKAWA and others and released "I Want to Be a Shadow Power User! Master of Garden". |
| 2023-04 |
April 2023: Established Kumamoto office. |
| 2023-04 |
Established a Kumamoto office. |
| 2023-08 |
August 2023: Released joint venture with KLab Inc. 'Is It Wrong to Seek Encounters in the Dungeon? Battle Chronicle'. |
| 2023-08 |
Released the joint venture with KLab Inc. titled "Is It Wrong to Seek Encounters in Dungeons? Battle Chronicle". |
| 2024-02 |
In February 2024, signed a capital and business alliance with Colopl Inc. |
| 2024-02 |
Entered into a capital and business partnership with Colopl Inc. |
| 2024-07 |
In July 2024, relocated headquarters to Shibuya-ku, Sendagaya. |
| 2024-07 |
Relocated headquarters within Sendagaya, Shibuya-ku. |
| 2024-09 |
In September 2024, formed a production committee with SHIFT Inc. and released '2.5 Dimensional Temptation (Lirisa) Angels' Stage'. |
| 2024-09 |
Co-founded a production committee with SHIFT Inc. and released "2.5-Dimensional Temptation (Lirisa) Angels' Stage". |
| 2025-03 |
In March 2025, formed a production committee with Kodansha Inc. and others (applying equity method) and released 'WIND BREAKER Bad Guys' Heroic Tale'. |
| 2025-03 |
Co-founded a production committee with Kodansha and others (making it an equity method company) and released "WIND BREAKER The Heroic Tale of the Bad Guys". |
| 2025-12 |
In December 2025, invested in Betimo Inc. with East Group Holdings Inc. (investment made in April 2025), applied the equity method to the company, and released 'Betimo'. |
| 2025-12 |
Invested in Betimo Inc. with East Group Holdings Inc., made it an equity method company, and released "Betimo". |