| 2010 |
In 2010, when we founded the company, the word "Oshikatsu" did not exist, but as it has become a social phenomenon and a large economic scale in recent years, the appeal and power of content and characters continue to attract many people, and increasingly, this has become a daily state. |
| 2010-05 |
Established AltPlus Inc. in Shibuya, Tokyo, for planning, development, and operation of social games (capital of 5 million yen) |
| 2010-05-06 |
Established AltPlus Co., Ltd. (capital 5 million yen) in Shibuya-ku, Tokyo, for planning, development, and operation of social games. |
| 2010-07 |
Relocated headquarters to 2-7-14 Shibuya, Shibuya-ku, Tokyo |
| 2010-12 |
Relocated headquarters to 2-1-12 Shibuya, Shibuya-ku, Tokyo |
| 2012-06 |
Moved headquarters to 12-18 Shibuya 3-chome, Shibuya-ku, Tokyo. |
| 2012-09 |
Signed a business partnership agreement with GREE, Inc. |
| 2013-03 |
Established AltPlus Korea Inc. in South Korea (liquidated in April 2018). |
| 2013-03 |
Established AltPlus Dash Inc. in joint venture with Gree Inc. (liquidated in September 2020) and listed on the Tokyo Stock Exchange Mothers market |
| 2013-09 |
Established ALTPLUS VIETNAM Co., Ltd. (now EXTREME VIETNAM Co., Ltd.) in Vietnam (sold to EXLAB Inc. in July 2019). |
| 2013-09 |
Established ALTPLUS VIETNAM Co., Ltd. (now EXTREME VIETNAM Co., Ltd.) in Vietnam (sold to Exla Lab Inc. in July 2019) |
| 2014-03 |
Designated to the First Section of the Tokyo Stock Exchange. |
| 2014-10 |
Liquidated AltPlus Korea Inc. established in South Korea in April 2018. |
| 2014-10 |
Established AltPlus Korea Inc. in South Korea (liquidated in April 2018) |
| 2015-04 |
Established SHIFT PLUS Co., Ltd. in a joint venture with SHIFT Co., Ltd. (sold to SHIFT Co., Ltd. in February 2019). |
| 2015-04 |
Established SHIFT PLUS Inc. in joint venture with SHIFT Inc. (sold to SHIFT Inc. in February 2019) |
| 2015-05 |
Opened a studio in Taiwan (closed in March 2016). |
| 2015-05 |
Opened Taiwan studio (closed in March 2016) |
| 2016-04 |
Signed a capital and business partnership agreement with XPEC Entertainment Inc. (formerly Leisheng Technology Co., Ltd., now Qimin Co., Ltd.). |
| 2016-04 |
XPEC Entertainment Inc. (Lesheng Technology Co., Ltd., now Qimin Co., Ltd.) has entered into a capital and business alliance agreement. |
| 2017-03 |
Established SS PLUS Co., Ltd. in a joint venture with scopes Co., Ltd. (absorbed in October 2018). |
| 2018-03 |
Established AltPlus Kochi Co., Ltd. as a game development and operation base in Kochi City, Kochi Prefecture. |
| 2018-03 |
Established AltPlus Co., Ltd. in Kochi City, Kochi Prefecture, as a game development and operation base. Fully acquired scopes Inc. through a simplified share exchange (absorbed into the company in April 2020). |
| 2018-09 |
Moved headquarters to 1-1-3 Higashi-Ikebukuro, Toshima-ku, Tokyo (Sunshine 60 Building). |
| 2018-09 |
Relocated headquarters to 3-1-1 Higashi-Ikebukuro, Toshima-ku, Tokyo (Sunshine 60 Building). |
| 2018-10 |
Complete subsidiary of Scopes Inc. through a simplified share exchange (absorbed and merged in April 2020) |
| 2018-10 |
Started providing the corporate internal virtual currency service "Communitio". |
| 2019-01 |
Established Communitio Inc., which plans, develops, and operates an in-house virtual currency service for companies (excluded from consolidation due to MBO in May 2019) |
| 2019-01 |
Established Communitio Inc., which plans, develops, and operates the corporate internal virtual currency service "Communitio" (excluded from consolidated accounts through MBO in May 2019). |
| 2019-06 |
Entered into a capital and business alliance with NHN JAPAN Corporation and Quars Inc. |
| 2019-06 |
Entered into a capital and business alliance with Idea Factory Inc. and established Exslab Inc. as a joint venture with Extreme Inc. (sold to Extreme Inc. in May 2020). |
| 2019-09 |
Transferred game business from Axel Mark Inc. through business split |
| 2019-09 |
Entered into a capital and business alliance with NHN Japan Corporation and Cues Corporation. |
| 2020-02 |
Established Idea Factory Plus Inc. in joint venture with Idea Factory Inc. |
| 2020-02 |
Established Idea Factory Plus Inc. as a joint venture with Idea Factory Inc. |
| 2020-03 |
Fully acquired OneSports Inc. (formerly Mobcast Plus Inc.) through share acquisition (absorbed into STAND Inc. in September 2024). |
| 2020-09 |
Transferred game business from Axel Mark Inc. through business split |
| 2021-06 |
Established DMM Onkure Inc. in joint venture with DMM.com LLC (transferred to DMM.com LLC upon dissolution of joint venture in March 2023) |
| 2021-06 |
Established DMM Onkure Inc. as a joint venture with DMM.com LLC (transferred to DMM.com LLC upon dissolution of the joint venture in March 2023). |
| 2021-09 |
Established PlaySync Inc. engaged in NFT business (excluded from consolidation due to MBO in April 2022) and STAND Inc., which provides human resource matching services |
| 2021-09 |
Established PlaySync Inc., which conducts NFT business (excluded from consolidated accounts through MBO in April 2022). Also established STAND Inc., which operates human resource matching services. |
| 2022-04 |
Excluded from consolidation due to MBO in April 2022 for PlaySync Inc., engaged in NFT business |
| 2022-04 |
Transitioned from the First Section to the Standard Market due to review of the Tokyo Stock Exchange market classification. |
| 2022-12 |
Entered into a capital and business alliance with G.F Holdings Inc. |
| 2022-12 |
Moved to a company with an Audit & Supervisory Committee. |
| 2023-08 |
Succeeded the domestic business of OneSports Inc. to a newly established company through business split, and transferred all shares of the new company to MyNet Inc. |
| 2023-12 |
Entered into a capital and business alliance with G.F Holdings Inc. |