Broadmedia Co., Ltd.
ブロードメディア株式会社
Broadmedia Corporation Alias
1996-09-05
TYO
Japan
Others
Education
Studio & Production
Technology
SME Digitalization Workforce Development Project
eSports Academy
Education Services (Renaissance High School Group)
6F, Aoyama Tower Place, 8-4-14 Akasaka, Minato-ku, Tokyo 107-0052, Japan
Taro Hashimoto
600,000,000  (6 100 million)
426 people
Company name
Group Parent Subsidiary Customer Supplier Alliance Bank Shareholder
Group company Parent Subsidiary Customer Supplier Alliance Bank, lending and credit Investment, equity and shareholders
Group Customer Alliance
Group company Parent Subsidiary Customer Supplier Alliance Bank, lending and credit Investment, equity and shareholders
Group Customer
ルネサンス高校グループ
Group company Parent Subsidiary Customer Supplier Alliance Bank, lending and credit Investment, equity and shareholders
Group Customer
CAG OSAKA (旧:CYCLOPS athlete gaming)
Group company Parent Subsidiary Customer Supplier Alliance Bank, lending and credit Investment, equity and shareholders
Group
テックキャンプ
Group company Parent Subsidiary Customer Supplier Alliance Bank, lending and credit Investment, equity and shareholders
Group
テックキャンプ 高等学院
Group company Parent Subsidiary Customer Supplier Alliance Bank, lending and credit Investment, equity and shareholders
Group
ルネサンス日本語学院
Group company Parent Subsidiary Customer Supplier Alliance Bank, lending and credit Investment, equity and shareholders
Group
釣りビジョン社
Group company Parent Subsidiary Customer Supplier Alliance Bank, lending and credit Investment, equity and shareholders
Group Subsidiary
ルネサンス豊田高等学校
Group company Parent Subsidiary Customer Supplier Alliance Bank, lending and credit Investment, equity and shareholders
Customer
Group company Parent Subsidiary Customer Supplier Alliance Bank, lending and credit Investment, equity and shareholders
Customer
徳島駅前「ルネ中等部」
Group company Parent Subsidiary Customer Supplier Alliance Bank, lending and credit Investment, equity and shareholders
Customer

82 entries
DateDescription
1996-09 Established as Sky International Planning Corporation
1996-09 Established Sky International Planning Inc.
1998-11 Due to providing services such as digital satellite broadcast communications and internet services, changed company name to Digital Club Corporation
1998-11 Changed its company name to Digital Club Inc. to provide digital communication satellite broadcasting, internet, and other services.
1998-11 Changed company name to Digital Club Corporation due to providing services such as digital satellite broadcast communications and internet services
1999-03 Executed agency contract with Japan Digital Broadcasting Service, Inc. (now SKY Perfect JSAT Corporation), and began membership service
1999-03 Entered into an agency agreement with Japan Digital Broadcasting Service Inc. (now Skypper JSAT Inc.) and started CS membership services.
2001-12 Established subsidiary firm, Broadmedia TV Planning Corporation (now BB Cable Corporation), with primary business of providing video delivery services to individuals
2001-12 Established subsidiary Broadmedia TV Planning Inc. (now BB Cable Inc.) as the business entity for personal video distribution services.
2002-01 Changed company name to Club iT Corporation
2002-01 Changed its company name to Crabit Inc.
2002-03 "Listed on the Osaka Securities Exchange NASDAQ Japan (now Tokyo Securities Exchange Standard Market) : (Securities Code: 4347)"
2002-03 Listed on the Osaka Stock Exchange Nasdaq Japan Market (now Tokyo Stock Exchange Standard Market) (stock code 4347).
2002-03 Listed on the Osaka Securities Exchange NASDAQ Japan (now Tokyo Securities Exchange Standard Market) (Securities Code: 4347)
2002-04 Concluded contract with K.K. SKY Perfect Communications, Inc. (now SKY Perfect JSAT Corporation). Ended new CS membership acquisition business
2002-04 Ended agency agreement with Sky Perfect Communications Inc. (now Skypper JSAT Inc.) and ceased new CS membership acquisition operations.
2002-07 BB Cable Corporation becomes the first broadcasting company to be registered under the Act Concerning Broadcast on Telecommunications Services
2002-07 BB Cable Inc. became the first registered cable service provider under the Telecommunications Business Act in Japan.
2003-07 Partnered with Oy Gamecluster Ltd. (Finland), beginning on-demand gaming services
2003-07 Partnered with Oy Gamecluster (Finland) and started a game on-demand business.
2003-10 Joined the CDN (content delivery network) services business
2003-10 Entered the CDN (Content Delivery Network) service business.
2004-09 Sold all shares of BB Cable Corporation to SoftBank BB Corporation (now SoftBank Group Corporation)
2004-09 Sold all shares of BB Cable Inc. to SoftBank BB Inc. (now SoftBank Inc.).
2005-04 CDN Solutions K.K.(now Broadmedia Technologies co., Ltd.), Akamai Technologies (USA)’s largest reseller, becomes a subsidiary
2005-04 Acquired CDN Solutions Inc., a major reseller of Akamai Technologies (USA), as a subsidiary.
2005-04 CDN Solutions K.K. (now Broadmedia Technologies co., Ltd.), Akamai Technologies (USA)’s largest reseller, becomes a subsidiary
2006-07 Fishing Vision Co., Ltd., a broadcaster, becomes a subsidiary : 釣りビジョン
2006-07 Acquired Fishing Vision Inc., a contracted broadcasting operator, as a subsidiary.
2006-11 Broadmedia Studios Corporation, a firm in broadcast rights sales for foreign films as well as Japanese language production (subtitles/voiceovers), becomes a subsidiary : Broadmedia Studios Corporation
2006-11 HOLLYWOOD CHANNEL INC., a firm operating a mobile-focused movie information site, becomes a subsidiary : Broadmedia Studios Corporation
2006-11 Acquired Broadmedia Studio Inc., which sells overseas film broadcast rights and produces Japanese versions (subtitles/dubbing), as a subsidiary.
2006-11 Acquired Hollywood Channel Inc., which operates a mobile movie information site, as a subsidiary.
2007-04 Management resources focused on three main business segments
2007-10 Company name changes to Broadmedia Corporation
2007-10 Changed its company name to Broadmedia Inc.
2008-01 Gaming business transferred to G-cluster Global Corporation due to corporate split : G-cluster Global Corporation
2008-01 The game business was transferred to G Cluster Global Co., Ltd. through a corporate split.
2008-01 Gaming business transferred to G-cluster Global Corporation due to corporate split
2009-09 Renaissance Academy Corporation becomes a subsidiary : Renaissance Academy Corporation
2009-09 Renascence Academy Co., Ltd., which operates a correspondence high school utilizing e-learning, was made a subsidiary.
2009-09 Renaissance Academy Corporation becomes a subsidiary
2012-04 Digital Cinema Club, Inc. becomes a subsidiary : Digital Cinema Club, Inc.
2012-04 Digital Cinema Club Co., Ltd., which promotes the introduction of digital equipment to movie theaters, was made a subsidiary.
2012-04 Digital Cinema Club, Inc. becomes a subsidiary
2014-05 Roonet Systems Co., Ltd.(now Broadmedia Technologies co., Ltd.), a firm providing internet services to hotel guest rooms, conference rooms and other establishments, becomes a subsidiary : Roonet Systems Co., Ltd.
2014-05 Lunette Systems Co., Ltd., which provides internet services to hotel rooms, conference rooms, etc., was made a subsidiary.
2014-05 Roonet Systems Co., Ltd. (now Broadmedia Technologies co., Ltd.), a firm providing internet services to hotel guest rooms, conference rooms and other establishments, becomes a subsidiary
2016-07 Subsidiary's name (formerly Clarinet Corporation) changes to Broadmedia GC Corporation : Broadmedia GC Corporation
2016-07 The cloud gaming business was transferred to the consolidated subsidiary Broadmedia GC Co., Ltd.
2016-07 Subsidiary's name (formerly Clarinet Corporation) changes to Broadmedia GC Corporation
2017-03 Consolidated subsidiary Renaissance Academy Corporation became a wholly owned subsidiary due to additional acquisition of shares
2017-03 Additional shares of the consolidated subsidiary Renascence Academy Co., Ltd. were acquired, making it a wholly-owned subsidiary.
2017-05 Renaissance Academy Corporation acquired all shares of Japanese Language Center and made it a wholly owned subsidiary
2017-05 Renascence Academy Co., Ltd. acquired all shares of Japanese Center Co., Ltd. and made it a wholly-owned subsidiary.
2017-06 CDN Solutions K.K. absorbed Roonet Systems Co., Ltd. and changed its name to Broadmedia Technologies Co., Ltd. : Broadmedia Technologies Co., Ltd.
2017-06 The consolidated subsidiary CDN Solutions Co., Ltd. absorbed the consolidated subsidiary Lunette Systems Co., Ltd. and changed its name to Broadmedia Technologies Co., Ltd.
2017-06 CDN Solutions K.K. absorbed Roonet Systems Co., Ltd. and changed its name to Broadmedia Technologies Co., Ltd.
2020-04 Broadmedia Corporation merged with six subsidiaries Renaissance Academy Corporation, Broadmedia Studios Corporation, Broadmedia Technologies Co., Ltd., Digital Cinema Club, Inc., Broadmedia GC Corporation, and Hollywood Channel Inc., through absorption-type mergers.
2020-04 By removing organizational barriers and combining different businesses to promote innovation and create new businesses: the six companies—Renascence Academy Co., Ltd., Broadmedia Studio Co., Ltd., Broadmedia Technologies Co., Ltd., Digital Cinema Club Co., Ltd., Broadmedia GC Co., Ltd., and Hollywood Channel Co., Ltd.—were absorbed into Broadmedia Co., Ltd.
2020-04 Broadmedia Corporation merged with six subsidiaries through absorption-type mergers
2021-07 System Design Development co.,ltd, which provides corporate system design, software development, and maintenance and operation services, becomes a subsidiary : System Design Development Co., Ltd.
2021-07 System Design Development Co., Ltd., which provides system design, software development, and maintenance and operation services for enterprises, was made a subsidiary.
2021-07 System Design Development co., Ltd. becomes a subsidiary
2022-04 Broadmedia eSports Corporation, which manages the professional eSports team “CYCLOPS athlete gaming (now CAG OSAKA)”, becomes a subsidiary : eSports Corporation
2022-04 Broadmedia eSports Co., Ltd., which operates the pro e-sports team CYCLOPS Athlete Gaming (now CAG OSAKA), was made a subsidiary.
2022-04 Broadmedia eSports Corporation, which manages the professional eSports team “CYCLOPS athlete gaming (now CAG OSAKA)”, becomes a subsidiary
2023-04 The Pocket Company, game software publisher, becomes a subsidiary : Pocket Company
2023-04 Pocket Co., Ltd., a game software publisher, was made a subsidiary.
2023-04 The Pocket Company, game software publisher, becomes a subsidiary
2024-01 Div Inc., a provider of programming education and Divx Inc., a software developer and solution provider using AI technology, become subsidiaries: Div Inc. : Divx Inc.
2024-01 div Co., Ltd., which develops programming education businesses, and divx Co., Ltd., which provides software development and solutions utilizing AI technology, were made subsidiaries.
2024-01 Div inc., a provider of programming education and divx inc., a software developer and solution provider using AI technology, become subsidiaries
2024-11 Business of the "Video / comic service" and "Entertainment informative service" in Digital Media Service were transferred.
2024-11 The digital media services 'Video Comic Service' and 'Entertainment Information Service' were transferred as a business (between November and December).
2024-11 Business of the "Video / comic service" and "Entertainment informative service" in Digital Media Service were transferred
2026-03 All shares of consolidated subsidiary Fishing Vision Co., Ltd., were transferred and our Broadcast business was discontinued.
2026-03 All shares of the consolidated subsidiary Fishing Vision Co., Ltd. were transferred, ending the broadcasting business.
2026-03 All shares of consolidated subsidiary Fishing Vision Co., Ltd., were transferred and our Broadcast business was discontinued
2026-04 The newly established Broadmedia Studios Corporation succeeded to the video and audio production and related businesses through a company split: Broadmedia Studios Corporation.
2026-04 The newly established split company Broadmedia Studio Co., Ltd. inherited the business of video and audio production, etc.
2026-04 The newly established Broadmedia Studios Corporation succeeded to the video and audio production and related businesses through a company split
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2010401054419
Trade nameブロードメディア株式会社
Trade name (kana)ブロードメディア
Name in English
Corporation type301
Address〒107-0052 東京都港区赤坂8丁目4番14号
Postal code1070052
Prefecture code13
City code103
Address outside Japan
Prefecture in English
City in English
Address outside Japan in English
Corporate number assignment date2015-10-05
Update date2020-06-10
Change date2020-04-01
Registry closure date
Reason for registry closure
Successor corporate number
Details of the change令和2年4月1日東京都港区赤坂八丁目4番14号ブロードメディア・テクノロジーズ株式会社(4010401054490)を合併令和2年4月1日東京都中央区月島一丁目14番7号ブロードメディア・スタジオ株式会社(7010001097994)を合併令和2年4月1日東京都港区赤坂八丁目4番14号ハリウッドチャンネル株式会社(4010001098979)を合併令和2年4月1日東京都港区赤坂八丁目4番14号ブロードメディアGC株式会社(3010001105315)を合併令和2年4月1日茨城県久慈郡大子町大字浅川1253番地ルネサンス・アカデミー株式会社(1050001026666)を合併令和2年4月1日東京都港区赤坂八丁目4番14号デジタルシネマ倶楽部株式会社(6010401087588)を合併
Latest record1
Excluded from search0
Processing type71
Correction type0
Trade name image ID
Address image ID
Sequence number1447061
Source: National Tax Agency Corporate Number Publication Site, basic three items
2010401054419
Corporate number2010401054419
Trade nameブロードメディア株式会社
Trade name (kana)ブロードメディア
Trade name (alphabet)
Registry closure date
Reason for registry closure
Registered address東京都港区赤坂8丁目4番14号
Postal code1070052
Prefecture東京都
Prefecture code13
City or district港区
City code103
Street address赤坂8丁目4番14号
Organisation type301
Processing type71
Correction type0
Status
Representative代表取締役社長  橋 本 太 郎
Capital600000000
Employees400
Employees (male)
Employees (female)
Business summary
Website URL
Year founded
Business categoryR:サービス業(他に分類されないもの)
Date established
Unified government qualification - grade
Unified government qualification - business items
Update date2020-06-10
Key information2010401054419
Source: gBizINFO (Ministry of Economy, Trade and Industry)
2026-09-23 00:58 (Model: ggml-org/gpt-oss-20b )
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