| 1998-05 |
Establishment of Communication Online LLC |
| 1999-07-01 |
Change of capital stock to 25,000 thousand yen through third-party allotment of shares |
| 1999-09-01 |
Establishment of Internetcom Inc. (joint venture with U.S. Jupitermedia, capital stock 20,000 thousand yen) |
| 1999-10-01 |
Change of capital stock to 40,000 thousand yen through inclusion of capital reserve |
| 1999-11-01 |
Relocation of headquarters to Minato-ku, Tokyo |
| 1999-12-01 |
Change of capital stock to 490,000 thousand yen through third-party allotment of shares |
| 2001-05-01 |
Establishment of Gamepot Inc. (joint venture with Korean Gagameldotcom, capital stock 20,000 thousand yen) |
| 2002-10-01 |
Internetcom Inc. and Gamepot Inc. become subsidiaries |
| 2002-10-01 |
Sale of COOL ONLINE business to Rakuten Inc. (via share exchange) |
| 2002-10-01 |
Establishment of Aeria Inc. (by company split) |
| 2002-10-28 |
Established through a company split on October 30, 2002. Note: Originally established as Communication Online Inc. in May 1998, split on October 30, 2002. |
| 2002-10-28 |
Established: Communication Online Inc., founded in May 1998, was split on October 30, 2002. |
| 2003-03-01 |
100% subsidiary of Gamepot Inc. |
| 2003-05-01 |
Start distribution of KDDI Corporation BREW mobile game content from Gamepot Inc. |
| 2004-08-01 |
Start distribution of online golf game "Sukatto Golf Panya" by Gamepot Inc. |
| 2004-12-01 |
Listed on the Hercules section of the Tokyo Stock Exchange (Securities code: 3758) |
| 2005-08-01 |
Business alliance with Toyo Trading Co., Ltd. |
| 2005-12-01 |
Gamepot Inc. listed on the Sapporo Securities Exchange Ambitious section (Securities code: 3792) |
| 2005-12-01 |
Established Aeria Finance Inc. mainly for investment business (100% ownership) |
| 2006-03-01 |
Start distribution of MMORPG "Kunshu" by Gamepot Inc. |
| 2006-08-01 |
Acquire Corporation acquired 50.1% of the shares and made it a subsidiary |
| 2006-08-01 |
Established Aeria Games & Entertainment, Inc. |
| 2006-10-01 |
Established Aeria IPM Corporation for copyright management (100% investment) |
| 2006-11-01 |
Aeria IPM Corporation acquired copyrights and trademarks for the RPG "Wizardry" |
| 2006-12-01 |
Started distribution of MMORPG "Fantasy Earth Zero" from Gamepot Corporation |
| 2007-02-01 |
Relocated headquarters to Akasaka HM Building in Minato Ward |
| 2007-02-01 |
Started distribution of MMORPG "Last Chaos" in the US and Canada from Aeria Games & Entertainment, Inc. |
| 2007-03-01 |
Capital alliance with Daikoh Holdings Corporation |
| 2007-06-01 |
Acquired 100% of the shares of Crezo Corporation and made it a wholly owned subsidiary |
| 2007-06-01 |
Acquired 41.3% of the shares of Daikoh Holdings Corporation and made it a subsidiary |
| 2008-01-01 |
Started offering "Email Delivery ASP Service" from Airnet Corporation |
| 2008-03-01 |
Standard introduction of network vulnerability inspection tool "Retina" from Airnet Corporation |
| 2008-04-01 |
Official website of "Sword, Magic, and School Life" opened by Acquire Corporation |
| 2008-04-01 |
Signed exclusive distribution rights contract for 3D virtual space "DOM3" in Japan and China |
| 2008-04-01 |
Started customer company carbon offset support program from Airnet Corporation |
| 2008-06-01 |
Established Asia Student Entrepreneur Support Fund "I-SHIN" jointly with ngi group Corporation |
| 2008-07-01 |
Fully acquired Daito M.E. Corporation (share exchange) |
| 2008-08-01 |
Established European subsidiary by US subsidiary Aeria Games & Entertainment, Inc. |
| 2008-09-01 |
Business alliance with Aprecia Corporation |
| 2008-10-01 |
Started mobile business by Acquire Corporation |