ソニー・インタラクティブエンタテインメントInteractive Entertainment Inc.Alias株式会社ソニー・インタラクティブエンタテインメントAlias現 ソニー・インタラクティブエンタテインメントAlias株式会社ソニー・コンピュータエンターテインメント(現 ソニー・インタラクティブエンタテインメント)AliasSIEAliasSony Computer Entertainment Inc.Former name株式会社ソニー・コンピュータエンターテインメントFormer name
PlayStation hardwarePlayStation softwarePlayStation servicesGame developmentAudio technologyPlayStation network servicesPlayStation hardwarePlayStation software (games)PlayStation Studio game developmentResearch and academiaGame creationAudio technology provisionAudio middleware developmentDevelopment and sales of PlayStation hardwareDevelopment and sales of PlayStation game softwareProvision of PlayStation network servicesGame development by PlayStation StudiosResearch and innovation related to PlayStationGame development and salesProvision of game streaming servicesDevelopment and provision of audio technologyProvision of game-related servicesPlayStation gamesPlayStation Studios game developmentGame development and operationProvision of interactive audio solutionsDevelopment of audio technology
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§05
Network
NETWORK
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§06
History
245 EVENTS
Established as a joint venture between Sony Corporation and Sony Music Entertainment Inc.
Sony Corporation and Sony Music Entertainment Co., Ltd. jointly established Sony Computer Entertainment Co., Ltd.
Founded as a joint venture between Sony Corporation and Sony Music Entertainment Inc.
The first hardware that revolutionized gaming with 3DCG technology and CD-ROM.
The core of PlayStation that enables rendering of hundreds of thousands of detailed polygons and 3DCG expression.
Using CD-ROM as the recording medium for games allows for large capacity and complex video expression.
The first-generation hardware that revolutionized games by adopting 3DCG technology and CD-ROM.
The heart of PlayStation that renders hundreds of thousands of detailed polygons, enabling 3DCG representation.
By adopting CD-ROM as the game's recording medium, games with large capacity and complex visual expression became possible.
Established as a division of Sony Computer Entertainment Inc. in California, USA.
PlayStation® launched in Japan.
Established as a division of Sony Electronic Publishing Ltd. in London, UK.
Vice President and Representative Director Tokujiro Kihoku assumes the position of President and Representative Director
PlayStation® launches in North America and Europe
The shipment of PlayStation® exceeds 10 million units worldwide
PlayStation® launches in Hong Kong, Singapore, Thailand, and Malaysia
Introduced in 1997, featuring dual analog sticks and vibration function.
A revolutionary racing game with overwhelming realism and deep driving experience, revolutionizing the racing simulation genre.
The DUALSHOCK controller, introduced in 1997, adopted dual analog sticks and vibration functions.
An ultimate racing game that brought revolution to the racing simulation genre, offering overwhelming realism and a deep driving experience.
The shipment of PlayStation® exceeds 20 million units worldwide
Established Sony Computer Entertainment Hong Kong Ltd., a wholly owned subsidiary as a base for the PlayStation business in Hong Kong
Vice President and Representative Director Shigeo Maruyama assumes the position of Vice Chairman and Representative Director
Ken Kutaragi assumes the position of Vice President and Representative Director
Akira Sato assumes the position of Vice President and Representative Director
The shipment of PlayStation® exceeds 30 million units worldwide
The Gran Turismo development team, which was a division, was established as a wholly owned software development company, Polyphony Digital Inc. (Current: President and CEO Kazunori Yamauchi)
The shipment of PlayStation® exceeds 40 million units worldwide
The shipment of PlayStation® exceeds 50 million units worldwide
President and CEO Tokujiro Kihoku retires (June 2004, retired from the board of directors)
Vice President and President Ken Kutaragi assumes the position of President and CEO
Established Sony Computer Entertainment Japan, a division company responsible for domestic business as part of Sony Computer Entertainment Inc.
The shipment of PlayStation® exceeds 70 million units worldwide
Equipped with DVD playback and a lineup of flagship titles, setting the record for the best-selling game console.
Enabled more realistic video expression with the PS2 CPU, supporting more ambitious game designs.
Supported online play in some titles with the release of network adapters.
Equipped with DVD playback and a lineup of flagship PlayStation titles, it set the record for the best-selling gaming console of all time.
The PS2's CPU enabled even more realistic visual representation, supporting more ambitious game design.
With the release of the network adapter, online play became available for some titles.
PlayStation®2 launches in Japan
PS one® launches in Japan
PS one® launches in the UK and North America
PlayStation®2 launched in North America
PS one® launched in Hong Kong, Singapore, Thailand, Malaysia, and Taiwan
PlayStation®2 launched in Europe
The shipment of PlayStation®2 worldwide exceeds 10 million units
Director and Vice Chairman Shigeo Maruyama appointed Chairman of the Board
President and CEO Ken Kutaragi appointed
Vice President and COO Akira Sato appointed
The shipment of PlayStation®2 worldwide exceeds 20 million units
PlayStation®2 launched in Hong Kong, Singapore, Thailand, and Malaysia
PlayStation®2 launched in Taiwan
PlayStation®2 launched in Korea
The shipment of PlayStation®2 worldwide exceeds 30 million units
Chairman of the Board Shigeo Maruyama resigns (June 2007, resigned from the Board)
Yuu Kato appointed Vice President and CFO
The shipment of PlayStation®2 worldwide exceeds 40 million units
The shipment of PlayStation®2 worldwide exceeds 50 million units
The shipment of PlayStation®2 worldwide exceeds 70 million units
President and Group CEO Ken Kutaragi appointed
Vice President and Group CFO Yuu Kato appointed
The cumulative worldwide production and shipment of the PlayStation (original PS® and PS one®) home video game consoles reaches 100 million units, a first in the industry
The new PlayStation®2 has begun sales in North America, Europe, Japan, Hong Kong, and Taiwan.
The PSP® "PlayStation Portable" has begun sales in Japan.
The PSP® "PlayStation Portable" has begun sales in North America.
Akira Sato, Vice President and COO, has become President and Group COO.
The PSP® "PlayStation Portable" has begun sales in South Korea, Hong Kong, Singapore, and Taiwan.
Sony Computer Entertainment Asia, a division company of Sony Computer Entertainment Inc. responsible for Asian business, has been established.
Yuki Kato, Vice President and Group CFO, has become President and Group CFO.
The PSP® "PlayStation Portable" has begun sales in Europe.
Sony Computer Entertainment Worldwide Studio, which integrates software production divisions in Japan, the U.S., and Europe, has been established.
Acquired UK SN Systems Ltd.
The PSP® "PlayStation Portable" has sold over 10 million units worldwide.
The PlayStation®2 has sold over 100 million units worldwide.
Acquired Guerrilla B.V., a game software development company known for worldwide hit titles.
The PSP® "PlayStation Portable" has begun sales in South Korea.
PSP® "PlayStation Portable" launches in South Korea.
The PlayStation®3 has begun sales in Japan, Hong Kong, Taiwan, and North America.
PlayStation®Network service has launched for PlayStation®3.
PlayStation®3 launches in Japan, Hong Kong, Taiwan, and North America.
PlayStation®Network service begins for PlayStation®3.
The PlayStation®3 has begun sales in Singapore and Europe.
PlayStation®3 launches in Singapore and Europe.
The PlayStation®3 has begun sales in South Korea.
Ken Kudo, President and Group CEO, has become Honorary Chairman.
Kazuo Hiraishi, President and Group COO, has become President and Group CEO.
PlayStation®3 launches in South Korea.
Kiyoshi Kudo, Chairman and Group CEO, becomes Honorary Chairman.
Ichio Hiraie, President and COO, becomes President and CEO.
Launch of the new PSP® "PlayStation Portable" in Hong Kong, Taiwan, and South Korea.
New PSP® "PlayStation Portable" released in Hong Kong, Taiwan, and South Korea.
Launch of the new PSP® "PlayStation Portable" in Singapore.
New PSP® "PlayStation Portable" released in Singapore.
Phil Harrison, President of Sony Computer Entertainment Worldwide Studio, resigns.
Phil Harrison, President of Sony Computer Entertainment Worldwide Studio, resigns.
Group CEO Ichio Hiraie becomes President of Sony Computer Entertainment Worldwide Studio.
Ichio Hiraie, Group CEO, assumes Presidency of Sony Computer Entertainment Worldwide Studio.
The sales of "Gran Turismo® (GT)" worldwide surpass 50 million units.
The sales volume of Gran Turismo® (GT) worldwide has surpassed 50 million copies.
Shuhei Yoshida, Senior Vice President of Sony Computer Entertainment Worldwide Studio US Studio, becomes President of Worldwide Studio.
Shuhei Yoshida, Senior Vice President of Sony Computer Entertainment Worldwide Studio US Studio, has been appointed President of Worldwide Studio.
PlayStation® Home service begins.
PlayStation® Home service has launched.
The sales of the PSP® "PlayStation Portable" worldwide reach 50 million units.
The number of registered accounts on PlayStation® Network worldwide surpasses 20 million.
The sales of PSP® 'PlayStation Portable' worldwide have reached 50 million units.
The number of registered accounts on PlayStation® Network worldwide has surpassed 20 million.
David Reeves, President, CEO, Co-COO, and Vice President of Sony Computer Entertainment Europe, has resigned.
Andrew House, CMO and Group Executive of Sony Corporation, has been appointed President, CEO, and Co-COO of Sony Computer Entertainment Europe.
Yuki Kato, Executive Vice President and Group CFO, has resigned (currently a director).
Akira Sato, Executive Vice Chairman, has become Chairman of the Board.
Kunimasa Suzuki, SVP and Executive Officer of Sony Corporation, has become Executive Vice President.
PSP®go 'PlayStation Portable Go' has launched in North America, Europe, Hong Kong, Singapore, Taiwan, South Korea, and Malaysia.
PSP®go 'PlayStation Portable Go' has launched in Japan.
Sony has acquired Media Molecule, the developer of LittleBigPlanet.
Through a corporate split, Sony Network Entertainment International has been newly established.
The number of registered accounts on PlayStation® Network worldwide has surpassed 50 million.
PlayStation® Plus service has launched.
PlayStation® Move has launched in Asia, Europe, and North America.
PlayStation® Move Motion Controller has launched in Japan.
In Japan, the 'torne (トルネ)™' ground digital recorder kit exclusive to PlayStation 3 has been released.
The sales volume of Gran Turismo worldwide has surpassed 60 million copies.
PlayStation®2 sales worldwide surpassed 150 million units.
PlayStation®3 sales worldwide surpassed 50 million units.
PSP® 'PlayStation Portable' sales worldwide surpassed 70 million units.
Honorary Chairman Ken Kudo resigned.
Acquired Sucker Punch Productions of the United States to further strengthen game software development capabilities.
Chairman and CEO Akira Sato resigned.
President and Group CEO Kazuo Hirai became Chairman.
Andrew House, President, CEO, and Co-COO of Sony Computer Entertainment Europe, became President and Group CEO.
PlayStation®Vita launched in Japan, Hong Kong, and Taiwan.
PlayStation®Vita launched in South Korea, North America, and Europe.
PlayStation®Vita sales worldwide surpassed 1.2 million units.
Acquired Gaikai Inc., a U.S.-based company developing and providing interactive cloud gaming services.
Chairman Kazuo Hirai (now director) and Vice President Kuniaki Suzuki resigned.
Released the network recorder and media storage 'nasne™' in Japan.
PlayStation®3 sales worldwide surpassed 70 million units.
Established Sony Computer Entertainment Japan Asia.
Gran Turismo sales worldwide surpassed 70 million copies.
New PlayStation®Vita launched in Japan.
PlayStation®3 sales worldwide surpassed 80 million units.
PlayStation®Vita TV launched.
PlayStation®4 launches in the United States, Canada, Europe, and Latin America.
PlayStation®4 launches in Hong Kong, Singapore, Taiwan, South Korea, and Malaysia.
PlayStation™Now launches for PlayStation®4 in North America.
PlayStation®4 launches in Japan.
PlayStation Vue (PS Vue) launches in three North American cities for PlayStation®4 and PlayStation®3.
SCEI director Kazuo Miura is appointed as vice president.
In North America, the open beta of PlayStation Now, a cloud-based streaming game service, launches for PlayStation 4.
PlayStation®4 sales worldwide surpass 10 million units.
PlayStation®TV launches in North America.
PlayStation®TV launches in Europe.
PlayStation®4 sales worldwide surpass 20.2 million units.
PlayStation®4 and PlayStation Vita launch in the People's Republic of China.
PlayStation™Now launches for PlayStation®4 in the United Kingdom.
Bloodborne sales worldwide surpass 1 million copies.
PlayStation®4 sales worldwide surpass 30.2 million units.
PlayStation®4 sales worldwide surpass 35.9 million units.
Sony Computer Entertainment Inc. and Sony Network Entertainment International establish Sony Interactive Entertainment LLC (SIE), a new company that integrates operations of all hardware, software, content, and network service business units.
Forward Works Inc. is established as a new company to launch new service businesses targeting the smart device market.
PlayStation™Now launches for PlayStation®4 in Europe.
PlayStation®4 sales worldwide surpass 40 million units.
PlayStation®4 Slim launches in Japan, North America, and Europe
PlayStation®VR launches in Japan, North America, and Europe
PlayStation®4 Pro launches in Japan, North America, and Europe
PlayStation®4 sales worldwide exceed 50 million units
'Uncharted: The Lost Legacy' sales worldwide exceed 8.7 million copies
PlayStation®VR sales worldwide exceed 915,000 units
PlayStation®4 sales worldwide exceed 60.4 million units
PlayStation™Now launches service for PlayStation®4 in Japan
SIE LLC President and Global CEO, and Sony Interactive Entertainment Inc. President Andrew House assumes the roles of Chairman of SIE LLC and Chairman of Sony Interactive Entertainment Inc.
SIE LLC Vice President Go Koto becomes President and CEO of SIE LLC and President of Sony Interactive Entertainment Inc.
Uncharted series sales worldwide exceed 41.7 million copies
PlayStation®4 sales worldwide exceed 70.6 million units
PlayStation®VR sales worldwide exceed 2 million units
PlayStation®4 sales worldwide exceed 73.6 million units
SIE LLC Global Sales & Marketing Executive and Sony Interactive Entertainment Europe President Jim Ryan assumes the roles of Vice President of SIE LLC and Global Sales & Marketing Executive and President of SIEE
'Gran Turismo' sales worldwide exceed 80.4 million copies
Sony Corporation Executive Officer Corporate Executive, Chief Information Officer Kazuhiro Takeda becomes Vice President and CFO of SIE LLC
PlayStation®VR sales worldwide exceed 3 million units
PlayStation®4 sales worldwide exceed 81.2 million units
Total sales of PlayStation consoles worldwide exceed 525.3 million units
SIE LLC Vice President and SIE Inc. Vice President of Directors, Kazuo Miura, resigns.
PlayStation®4 sales worldwide surpassed 91.6 million units.
Acquired Audiokinetic Inc., a cross‑platform audio solutions provider based in Canada that leads the global game and interactive media industry.
Released 'toio' in Japan.
Jim Ryan, SIE LLC Vice President and Global Sales & Marketing Executive, and President of Sony Interactive Entertainment Europe (SIEE), appointed President and CEO of SIE LLC and President and Representative Director of SIE Inc.
Renamed SIE Worldwide Studios to PlayStation Studios and announced a new brand.
'Marvel's Spider-Man' sales worldwide surpassed 13.2 million copies.
Acquired Insomniac Games, Inc., the game developer behind 'Marvel's Spider-Man' and the 'Ratchet & Clank' series.
SIE Worldwide Studios Chairman Sean Radden resigned.
PlayStation®VR sales worldwide surpassed 5 million units.
PlayStation®Plus launched in Asia (excluding Japan).
PlayStation®Plus launched in Japan, North America, South America, Australia, New Zealand, and Europe.
PlayStation®5 released in North America, Mexico, Australia, New Zealand, Japan, and South Korea.
'God of War' series sales worldwide surpassed 51 million copies.
Sony Interactive Entertainment and RTS, an eSports business, jointly acquired The Evolution Championship Series (EVO).
SIE LLC Vice President and SIE Inc. Vice President of Directors, Goro Koteru, resigned.
Tao Lin, Senior General Manager of Sony Inc.'s Business Development Department, appointed as Vice President of Directors of SIE Inc.
Acquired Housemarque Oy, known for developing 'Returnal', 'Nex Machina', and 'ALIENATION'.
SIE LLC Vice President and CFO, Kazuhiko Takeda, resigned.
Acquired Nixxes Software B.V., a company that has led the industry in game development and optimization for over 20 years (headquartered in Utrecht, Netherlands).
Sales of 'Ratchet & Clank: Parallel Trouble' have exceeded 1.1 million copies.
Sales of 'Detroit: Become Human' on PS4 and PC have exceeded 6 million copies.
Sales of 'DEATH STRANDING' on PS4 and PC have exceeded 5 million copies.
Sales of 'Spider-Man: Miles Morales' have exceeded 6.5 million copies.
Sales of 'MLB The Show 21' across all platforms have exceeded 2 million copies. Total player count has reached 4 million.
Sales of 'Returnal' have exceeded 560,000 copies.
Acquisition of Firesprite Limited (headquartered in Liverpool, UK).
Acquisition of Bluepoint Games (headquartered in Austin, USA).
Acquisition of Valkyrie Entertainment (headquartered in Seattle, USA).
Sales of PlayStation®5 worldwide have exceeded 30 million units.
Acquisition of Bungie (headquartered in Bellevue, Washington, USA).
Sales of 'Horizon Zero Dawn' on PS4 and PC have exceeded 20 million copies.
Acquisition of Haven Entertainment Studios Inc. (headquartered in Montreal, Canada).
Sales of the 'Marvel’s Spider-Man' series worldwide have exceeded 33 million copies.
PlayStation®Plus has renewed its service in Asia (excluding Japan).
The new PlayStation®Plus has renewed its service in Japan.
Sales of 'The Last of Us Part II' worldwide have exceeded 10 million copies.
PlayStation®Plus has renewed its service in North America and South America.
PlayStation®Plus has renewed its service in Australia, New Zealand, and Europe.
Sales of 'Ghost of Tsushima' worldwide have exceeded 9.73 million copies.
Acquired Savage Game Studios (headquartered in Helsinki, Finland).
The Gran Turismo series surpassed 90 million copies sold.
'God of War Ragnarök' sold 5.1 million copies in its debut week.
The Last of Us series surpassed 37 million copies sold.
PlayStation®VR2 launched worldwide.
The Horizon series sold 32.7 million copies worldwide.
Acquired Firewalk Studios, a subsidiary of ProbablyMonsters Inc. (headquartered in Bellevue, Washington, USA).
PlayStation 5 sold 40 million units.
Acquired Audeze (headquartered in Santa Ana, California, USA).
Yuki Tokito became Chairman.
'Marvel's Spider-Man 2' sold over 2.5 million copies worldwide within 24 hours of release.
A new PlayStation 5 model was released.
The PlayStation Portal remote player, a remote play device for PlayStation 5, was released.
The Access controller for PlayStation 5 was released worldwide.
PlayStation 5 sold 50 million units.
Jim Ryan stepped down as CEO.
Yuki Tokito became interim CEO.
'Marvel's Spider-Man 2' sold over 11 million copies.
'Helldivers 2' sold over 12 million copies worldwide.
Hideaki Nishino became CEO of the Platform Business Group.
Herman Halst assumes the role of CEO of the Studio Business Group.
Yutaka Juuji assumes the position of Chairman.
The console and PC sales of 'Ghost of Tsushima' worldwide surpassed 13 million copies.
§07
News
2 ARTICLES
The Excitement of Gaming Powered by Semiconductors
Katsushi Otsuka of Sony Interactive Entertainment's LSI development division discussed how PlayStation semiconductors have evolved. He explained how improvements in semiconductor performance transformed the gaming experience from 2D to 3D with the 1994 PlayStation. Further advances in semiconductors are expected to expand the possibilities of gaming.
Sony Interactive Entertainment's Environmental Sustainability Initiatives
Sony Interactive Entertainment (SIE) addresses climate change and resource conservation across the life cycle of its products and services to reduce environmental impact and raise awareness. In fiscal 2025, it reduced emissions by 16% and cut PS5 power consumption by up to 50%. SIE aims to achieve net-zero greenhouse gas emissions across its value chain by fiscal 2040.