| 1952 |
In 1952, a private company was founded by Toyo Saito to develop and manufacture automatic voltage regulation devices. |
| 1952 |
A sole proprietorship was founded by Toyo Saito to develop and manufacture automatic voltage regulators. |
| 1952 |
In 1952, a private company was founded by Toyo Saito to develop and manufacture automatic voltage regulators. |
| 1979 |
Since its establishment in 1979, TOSE Co., Ltd. has primarily focused on planning, developing, and operating home video game software and mobile content, while also providing a wide range of services from proposal and planning in non-gaming fields such as system integration to content development. |
| 1979 |
In 1979, the company was established as an independent entity separate from Taiyo Seiko Co., Ltd., operating as a developer and manufacturer of business-use game consoles. |
| 1979-11 |
In November 1979, it separated from Tōa Seiko Co., Ltd. and established TOSE Co., Ltd. in Higashiyama-ku, Kyoto City. Development and manufacturing of business-use game consoles began. |
| 1979-11 |
After separating from Taiyo Seiko Co., Ltd., TOSE Co., Ltd. was established in Higashiyama-ku, Kyoto City, and began developing and manufacturing business-use game consoles. |
| 1980-09 |
In September 1980, developed the arcade game 'Sasuke VS Commander'. |
| 1980-09 |
Developed the arcade game 'Sasuke VS Commander'. |
| 1981-03 |
In March 1981, developed the overseas arcade game 'Vanguard'. |
| 1981-03 |
Developed the overseas arcade game 'Vanguard'. |
| 1982-08 |
In August 1982, began developing home video games. |
| 1982-08 |
Started developing home video games. |
| 1983-04 |
In April 1983, fully entered the contract development business for home video game software. |
| 1983-04 |
Fully entered the contract development business for home video game software. |
| 1984-04 |
In April 1984, began developing software for the Famicom. |
| 1984-04 |
Started developing software for the Famicom. |
| 1985-04 |
In April 1985, began developing educational software. |
| 1985-04 |
Started developing educational software. |
| 1986-05 |
In May 1986, moved headquarters to Ōyamazaki-cho, Otsu-gun, Kyoto Prefecture. |
| 1986-05 |
Moved headquarters to Oyama-cho, Otsu District, Kyoto Prefecture. |
| 1987-04 |
In April 1987, began developing event software. |
| 1987-04 |
Started developing event software. |
| 1988-07 |
In July 1988, the new headquarters (now Yamazaki Development Center) was completed. |
| 1988-07 |
The new headquarters building (now Yamazaki Development Center) was completed. |
| 1990-04 |
In April 1990, expanded support to devices such as Game Boy, Super Famicom, PlayStation, and Sega Saturn. |
| 1990-04 |
Expanded compatible devices to include Game Boy, Super Famicom, PlayStation, and Sega Saturn. |
| 1991-05 |
In May 1991, established 'TOSE SOFTWARE OF AMERICA, INC.' in Los Angeles to develop sales channels and development infrastructure for the U.S. market. |
| 1991-05 |
Aiming to develop sales channels and build a development system in the U.S. market, a local subsidiary TOSE SOFTWARE OF AMERICA, INC. was established in Los Angeles, United States. |
| 1993-04 |
In April 1993, due to the deterioration of the overseas gaming market, the local subsidiary 'TOSE SOFTWARE OF AMERICA, INC.' was dissolved. |
| 1993-04 |
In response to the deterioration of the overseas game market, the local subsidiary TOSE SOFTWARE OF AMERICA, INC. was dissolved. |
| 1993-11 |
In November 1993, a local subsidiary 'Tōsei Software (Shanghai) Co., Ltd.' was established in Shanghai, China. |
| 1993-11 |
To secure talented software developers, a local subsidiary 東星軟件(上海)有限公司 was established in Shanghai, China. |
| 1999-02 |
In February 1999, the company expanded into planning and developing content for mobile communication devices such as 'i-mode' and into website planning and operation. |
| 1999-02 |
Ventured into planning and developing content for mobile communication terminals such as i-mode, and into planning and operating various websites. |
| 1999-02 |
Ventured into planning and developing content for mobile communication terminals such as 'i-mode' and into planning and operating various websites. |
| 1999-08 |
In August 1999, the company listed its shares on the Osaka Stock Exchange Second Section and the Kyoto Stock Exchange. |
| 1999-08 |
Listed shares on the Osaka Stock Exchange Second Section and the Kyoto Stock Exchange (merged into the Osaka Stock Exchange in March 2001). |
| 1999-10 |
In October 1999, a new Kyoto headquarters was opened at Shijo Karasuma. |
| 1999-10 |
To further strengthen information and development capabilities, a new Kyoto headquarters was opened in Shijo Kura. |
| 2000-01 |
In January 2000, the company invested in 'Limited Company Japan Data Frontier' and renamed itself 'TeeNet Co., Ltd.', becoming a subsidiary. |
| 2000-01 |
To expand the business of planning, developing, and operating content for mobile communication terminals, invested in and made a subsidiary of Japan Data Frontier Co., Ltd., and renamed it to Teenet Inc. |
| 2000-09 |
In September 2000, the company listed on the Tokyo Stock Exchange Second Section. |
| 2000-09 |
Listed on the Tokyo Stock Exchange Second Section. |
| 2001-03 |
In March 2001, a local subsidiary 'Tōsei Software (Hangzhou) Co., Ltd.' was established in Hangzhou, Zhejiang Province, China. |
| 2001-03 |
Established a local corporation, Dongxing Software (Hangzhou) Co., Ltd. (now a consolidated subsidiary), in Hangzhou, Zhejiang Province, China, as the company's second development base. |
| 2001-08 |
In August 2001, the company was designated on the Tokyo Stock Exchange First Section and the Osaka Stock Exchange First Section. |
| 2001-08 |
Designated as a constituent of the First Section of the Tokyo Stock Exchange and the First Section of the Osaka Stock Exchange. |
| 2002-09 |
In September 2002, the 'Tokyo Office (now Tokyo Development Center)' was opened in Shibuya, Tokyo. |
| 2002-09 |
To strengthen customer service, we established the 'Tokyo Office' (now Tokyo Development Center) in Shibuya-ku, Tokyo. |
| 2003-03 |
In March 2003, 'TOSE SOFTWARE USA, INC.' was established in Westlake Village, United States. |
| 2003-03 |
As a base to actively expand business in the European and American game software market and the U.S. mobile content market, we established the local subsidiary 'TOSE SOFTWARE USA, INC.' in Westlake Village, United States. |
| 2004-10 |
In October 2004, 'Fonex Communications Co., Ltd.' was established in Shibuya, Tokyo. |
| 2004-10 |
Established Fonex Communications Inc. (now a consolidated subsidiary) in Shibuya, Tokyo, with the purpose of planning, producing, selling, and operating content and software provided over computer networks. |
| 2006-12 |
In December 2006, 'Tose Okinawa Co., Ltd.' was established in Naha, Okinawa Prefecture. |
| 2006-12 |
Established Tose Okinawa Inc. in Naha, Okinawa Prefecture, to meet the growing customer demand for game software development. |
| 2007-06 |
In June 2007, due to poor performance, the business of 'TeeNet Co., Ltd.' was transferred to 'Fonex Communications Co., Ltd.', and TeeNet was dissolved. |
| 2007-06 |
Due to poor performance, we reviewed all operations of Tinet Co., Ltd. and transferred the business to Fonex Communications Co., Ltd. We dissolved Tinet Co., Ltd. |
| 2008-04 |
In April 2008, 'Riburika Co., Ltd.' was established to plan and operate a digital comic distribution service in partnership with four publishing companies. |
| 2008-04 |
Established Librika Inc., which plans and operates a digital comic distribution service in partnership with four publishing companies. |
| 2009-11 |
In November 2009, the 'Nagaokakyo Development Center' was opened in Nagaokakyo City, Kyoto Prefecture. |
| 2009-11 |
To strengthen customer service, we established the 'Nagaokakyo Development Center' in Nagaokakyo City, Kyoto Prefecture. |
| 2010-02 |
In February 2010, the 'Nishioji Development Center' was opened in Ukyo Ward, Kyoto City. |
| 2010-02 |
To improve work efficiency and reduce costs, we newly established the 'Nishioji Development Center' in Ukyo-ku, Kyoto City. |
| 2012-08 |
In August 2012, 'Tose Okinawa Co., Ltd.' was absorbed and merged. |
| 2012-08 |
To concentrate and streamline management resources and strengthen the group's competitiveness, TOSE Okinawa Co., Ltd. was absorbed and merged. |
| 2013-06 |
In June 2013, the local subsidiary 'TOSE SOFTWARE USA, INC.' was dissolved. |
| 2013-06 |
In response to changes in the sales structure, the local subsidiary TOSE SOFTWARE USA, INC. was dissolved. To distribute content for the Southeast Asian market and develop Japanese popular content for local audiences, a local subsidiary TOSE PHILIPPINES, INC. (currently a consolidated subsidiary undergoing liquidation) was established in the Manila metropolitan area of the Republic of the Philippines. |
| 2013-08 |
In August 2013, 'TOSE PHILIPPINES, INC.' was established in the Manila metropolitan area, Philippines. |
| 2013-08 |
To concentrate and streamline management resources, the local subsidiary 東星軟件(上海)有限公司 was dissolved. |
| 2014-03 |
In March 2014, the SI Business Promotion Office (now BTD Studio) was established, expanding into non-gaming areas. |
| 2014-03 |
We established the SI Business Promotion Office (now BTD Studio) and entered non-gaming domains such as contract development of business software and system integration. |
| 2015-12 |
In December 2015, Shigeru Saito became Chairman of the Board of Directors, and Yasutaka Watanabe became President. |
| 2015-12 |
Mr. Shigeru Saito was appointed Chairman of the Board, and Mr. Yasutaka Watanabe was appointed President. |
| 2020-11 |
In November 2020, the company transitioned from a company with a board of auditors to one with an Audit and Supervisory Committee. |
| 2020-11 |
From the perspective of enhancing corporate governance, the company transitioned from an audit board company to an audit committee company to strengthen the supervisory function of the board of directors. |
| 2022-04 |
In April 2022, due to a review of market classifications by the Tokyo Stock Exchange, the company moved to the Standard market listing. |
| 2022-04 |
Following a review of market classifications by the Tokyo Stock Exchange, the company moved to listing on the Tokyo Stock Exchange Standard market. |
| 2024-08 |
In August 2024, TOSE PHILIPPINES, INC. was dissolved. |
| 2024-08 |
To concentrate management resources and improve efficiency, we dissolved TOSE PHILIPPINES, INC. |